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New Zealand's gaming culture
New Zealand is a country with an active gaming culture. The following text describes an organisation that offers weekend gaming events for young people across New Zealand. Find out what they do with the help of the following article.- Fill in suitable words or tick the correct box.
- Give one solution.
1.
The way people spend their free time is changing rapidly due to digital .
2.
It’s a false belief that only kids are into video games. In fact, are getting older.
3.
People also mostly think that video games are for men. But these days, the ...
gender ratio is more or less even. Just 52% are men, 48% are women.
a) | medium | |
b) | average | |
c) | middle | |
d) | round about |
4.
Nowadays, the most common for playing games are the ones that we have in our pockets most of the time: mobile phones.
5.
Gaming is often thought of as a ...
activity that people undertake in dark rooms by themselves.
a) | lonely | |
b) | singular | |
c) | divided | |
d) | deserted |
6.
However, this is not true: gaming is very often a/an activity.
7.
Playing games at gaming events has become a popular ...
activity.
a) | aggressive | |
b) | opposing | |
c) | conflicting | |
d) | competitive |
8.
Being in a gaming team helps kids to form new friendships. They also learn to in team projects.
9.
For example E-Sports, short for electronic sports, often take place as ...
using video games. In 1997, English students first played against each other in a game called Spacewar.
a) | a conflict. | |
b) | a contest | |
c) | an argument | |
d) | a struggle |
10.
Our organisation offers educational experiences and qualifications to schools and young people, such as setting ...
computers, learning operating systems, computer networking and robotics.
a) | off | |
b) | about | |
c) | up | |
d) | on |
11.
We video game events throughout the country, bringing young people together so that they can develop social skills.
12.
We are also working with local computer businesses to do something good for the environment. We recycle electronic and give it a second life.
13.
In doing so we want to educate and ...
young people, and to make them aware of environmental issues.
a) | inspire | |
b) | arouse | |
c) | provoke | |
d) | distract |
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1.
The way people spend their free time is changing rapidly due to digital development / technology.
2.
It’s a false belief that only kids are into video games. In fact, players / gamers are getting older.
3.
People also mostly think that video games are for men. But these days, the ...
gender ratio is more or less even. Just 52% are men, 48% are women.
a) | medium | |
b) | average | |
c) | middle | |
d) | round about |
4.
Nowadays, the most common devices / tools for playing games are the ones that we have in our pockets most of the time: mobile phones.
5.
Gaming is often thought of as a ...
activity that people undertake in dark rooms by themselves.
a) | lonely | |
b) | singular | |
c) | divided | |
d) | deserted |
6.
However, this is not true: gaming is very often a group / cooperative activity.
7.
Playing games at gaming events has become a popular ...
activity.
a) | aggressive | |
b) | opposing | |
c) | conflicting | |
d) | competitive |
8.
Being in a gaming team helps kids to form new friendships. They also learn to cooperate / work together in team projects.
9.
For example E-Sports, short for electronic sports, often take place as ...
using video games. In 1997, English students first played against each other in a game called Spacewar.
a) | a conflict. | |
b) | a contest | |
c) | an argument | |
d) | a struggle |
10.
Our organisation offers educational experiences and qualifications to schools and young people, such as setting ...
computers, learning operating systems, computer networking and robotics.
a) | off | |
b) | about | |
c) | up | |
d) | on |
11.
We organise / plan video game events throughout the country, bringing young people together so that they can develop social skills.
12.
We are also working with local computer businesses to do something good for the environment. We recycle electronic waste / trash and give it a second life.
13.
In doing so we want to educate and ...
young people, and to make them aware of environmental issues.
a) | inspire | |
b) | arouse | |
c) | provoke | |
d) | distract |